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cata123 Adv. Ensign
Joined: May 22, 2010 Posts: 16 Location: Romania
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Posted: Thu Jul 15, 2010 4:10 pm Post subject: Texture tiling |
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Hello .
I made some starcubes in ms3D but i have a problem with the borders for every texture (is visible) so i ask anyone know how to match the textures perfectly in milkshape 3D .
Here are some screenshots with the problem i have :
This is part of a mod i want to make, including new systems , starspheres, effects, models, bases, planets, suns and alot of custom made. |
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Brockenstein Site Admin

Joined: Jan 19, 2008 Posts: 191 Location: In your head
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Posted: Fri Jul 16, 2010 3:24 pm Post subject: Re: Texture tiling |
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| Post your texture |
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cata123 Adv. Ensign
Joined: May 22, 2010 Posts: 16 Location: Romania
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Posted: Fri Jul 16, 2010 10:02 pm Post subject: Re: Texture tiling |
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This is it
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cata123 Adv. Ensign
Joined: May 22, 2010 Posts: 16 Location: Romania
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Posted: Fri Jul 30, 2010 8:57 pm Post subject: Re: Texture tiling |
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| ok i`m done with this problem , case closed . |
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Brockenstein Site Admin

Joined: Jan 19, 2008 Posts: 191 Location: In your head
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Posted: Sun Aug 01, 2010 1:25 pm Post subject: Re: Texture tiling |
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| Sorry I didn't really get a chance to look at the files. What was your solution? |
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cata123 Adv. Ensign
Joined: May 22, 2010 Posts: 16 Location: Romania
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Posted: Mon Aug 02, 2010 10:16 pm Post subject: Re: Texture tiling |
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no problem .
well i didn`t used the cube for starsphere shape i used a sphere with cubemap texture remaped for sphere. |
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Brockenstein Site Admin

Joined: Jan 19, 2008 Posts: 191 Location: In your head
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Posted: Tue Aug 03, 2010 6:26 pm Post subject: Re: Texture tiling |
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| excellent, hopefully if anyone else has the same issue they can come here for your solution. |
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