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Digital Brilliance


Digital Brilliance :: View topic - FL Sur Builder
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FL Sur Builder
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Recruit



Joined: Feb 21, 2010
Posts: 5


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PostPosted: Mon Feb 22, 2010 9:06 pm Post subject: Re: FL Sur Builder Reply with quote

It's working perfectly. Thank you m8.  love struck
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StarTrader
Adv. Lt. Commander



Joined: Mar 03, 2008
Posts: 125


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PostPosted: Tue Feb 23, 2010 3:22 am Post subject: Re: FL Sur Builder Reply with quote

Don't forget, this version is only making a single sur, not a multi-part one.

Wink


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StarTrader
Adv. Lt. Commander



Joined: Mar 03, 2008
Posts: 125


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PostPosted: Wed Mar 10, 2010 2:02 am Post subject: Re: FL Sur Builder Reply with quote

Uhh...

Almost there...

!!

big grin


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Lancer_Solurus
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Joined: Jan 18, 2008
Posts: 1170
Location: Memphis TN

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PostPosted: Wed Mar 10, 2010 3:57 pm Post subject: Re: FL Sur Builder Reply with quote

Yes, it's getting close. Hopefully it will be released by this weekend.
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Lonestar
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Joined: Jan 22, 2009
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PostPosted: Wed Apr 28, 2010 11:33 pm Post subject: Re: FL Sur Builder Reply with quote

I would liek to comment that without htis tool the making of Eve-lancer would be going at a crawl. I have so far exported each Caldari sup from the fighter and bomber fighter all the way up to the levaithan Titan and used it on each and it has not let me down EXCEPT with the Moa cruiser, For some reasion it was throwing a fit with it. But i beat it into submission and it final produced a working sur.

Though I needed to put the Duplicate radius to 10, for the larger ships, the capitals of eve-online for it to not take 20 minutes to compute. I've also Reduced the size of EACH ship although the Titan, super-carrier, and carrier might be too big to dock, i know the titan for sure is too big and most likly be a log off in space type ship.
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Lancer_Solurus
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Joined: Jan 18, 2008
Posts: 1170
Location: Memphis TN

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PostPosted: Sat May 01, 2010 9:32 am Post subject: Re: FL Sur Builder Reply with quote

Same here, I have already redone over 100 models in my mod as well.

Thx, it took alot of work to build that program Wink
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BBalazs
Adv. Lt. Junior Grade



Joined: Mar 07, 2008
Posts: 30


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PostPosted: Mon May 03, 2010 12:37 pm Post subject: Re: FL Sur Builder Reply with quote

Hello,
I would only like to bug you with one question concerning this tool. At the moment it can be used to generate a perfect "shrink wrap" style sur, but technically, it is only one very nice convex bubble covering the ship.

So far, it has worked on every single ship I tested, including a huge capital ship model, for which I have utterly failed to produce a working sur file of any kind with any other available method. But this tool worked. Congratulations.

Is there a possibility, however, of any kind for me to create a multi-part sur using this tool? Forget Delaney triangulation and everything, it is an extremely nice and ambitious project of you to go into this complex field, but for me it is not necessary to rebuild CMP and SUR alike; all I want is to get a multi-part SUR file working using this tool (because this is the only one that has produced perfect and not half-baked results for me so far). I am willing to save each component as separate CMPs and run the tool on them to get separate SUR parts, only there is no way for me to paste them all back together into one file again.

In short, is there any way to produce a multi-component SUR file (like, 3 convex balls for parts: Root, PortWing, StarboardWing) using the LS Sur tool to generate the sur body? Willing to do anything, even ugly hex editing.
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ZetaPirate
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Joined: May 15, 2010
Posts: 1


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PostPosted: Sun May 16, 2010 3:22 am Post subject: Re: FL Sur Builder Reply with quote

Hello, I'm a newbie modder working on my first ship.

I would just like to say, Thank you for your awesomeness.  Even a newbie like me (after reading the readme file) figured out how to run it.  Very simple to use.
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Now the only thing I need to figure out is why HardCMP loads the ship upside down :/  But that's a whole nother story.

Thanks again big grin
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Tanjitsu
Lt. Commander



Joined: Feb 28, 2008
Posts: 112
Location: Uk

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PostPosted: Sun Jun 06, 2010 2:06 pm Post subject: Re: FL Sur Builder Reply with quote

Yep you are Lancer_"The Daddy"_Solurus !
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Lancer_Solurus
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Joined: Jan 18, 2008
Posts: 1170
Location: Memphis TN

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PostPosted: Wed Jun 09, 2010 5:43 pm Post subject: Re: FL Sur Builder Reply with quote

Thanks, I try hard  tongue
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cata123
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Joined: May 22, 2010
Posts: 8
Location: Romania

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PostPosted: Wed Jun 23, 2010 5:42 pm Post subject: Re: FL Sur Builder Reply with quote

Hi all i`m new here .
Lancer Solurus thanks for the tools, great job.
I`m planning big things for freelancer , my own mod with alot of custom things (including starsphere).
Now i`m in the stage of development my skills in photoshop editing nebulae.
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