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Last post by Lancer_Solurus in Chat Room on 07/05/2008 01:37 am
FL TURBO GRAPHICS (!?)
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player map generator
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Freelancer Universal Zone Server
 
Mod News
Mod News

Freelancer Universal Zone Server

 

Universal Zone is a server which offers quite a few surprises.Originaly it was and it still is a community, Freelancer Gaming Zone (Link) decided to open a server for players to enjoy almost clear Freelancer with things that were stripped off in multiplayer and were now re-added.We have taken a mod from a person named Volt and we improved it so that now player on our server will enjoy:

*Destructive Universe
*Acces to Nomad Homeworld
*Capital Encounters
*Holes/Gates Unlocked
*Spinning Planets
*Cruise Speed increased
*Engine Trails
*Advanced Key Set
*Reputation Change Effects
*Nomad wreck
*Hard NPCs
*Engine Shop
*Battleship Osiris base
*Better Missions
*Named a few things
*Customizable Multiplayer Characters

*New ships:
-Enforcer (Juni's Defender),
-Blood Dragon,
-Seth (Order Very Heavy Fighter)
-Armored Transport
-Transport
-CSV (Combat Service Veichle)

*Lootable Equipment:
-Paralyzer Missile,
-Adv. Champion H.F. Shield,
-Adv. Barrier H.F. Shield

*Ships with Cloaking Device:
-Banshee,
-Valkyrie,
-Humpback

*New systems:
-Omicron Delta (Pvp System)
-Sigma-15 (Freeport 7)

Other features:
*Global Server Workaround included

Our server can be found on global server under name 24/7 FL>Universal<Zone

IP: clarkzone.ath.cx
Port: 2302

Mod can be downloaded from this page:

Click Here for Redirect to Download Section

For any questions email [ flzone.command [at] gmail [dot] com ] or visit our site at [ http://flzonehome.freeforums.org/ ]

See you in space!



Posted by Lancer_Solurus on Tue Jun 17, 2008 6:10 pm
(comments? | Score: 0)
 
WTS World 4.17
 
Mod News
Mod News

 

WTS-World-V-4-17-Final-Client
by Crabtree Cooperation's Network
latest version completely re-unbalanced by F!R

 

If you played Freelancer for years and come to the WTS WORLD CCN Server, than you will be a newbie again

Main features:

    * a variety of 549 different planes and ships,and some of them are cloakable
    * a large variety of equipment and weapons
    * totally new equipment possibilities (powerplants, scanners, tractor beams, upgrades for shields and reactors, armor, radiation shields, ....) to outfit your ship with
    * a lot of new systems to explore, some incredibly big with more than one "solar system“ and
    * the possibility of entering the atmosphere of a planet
    * special reputation settings for clans and clan bases, where you can start your own space imperium,including the chance to conquer and destroy your enemie's bases
    * really unfriendly NPCs, which are a challenge for any pilot meeting the best NPC-killers in the
      world, the [974] clan, which blast those like nothing
    * a world wide multiplayer community with some of the best pilots around are waiting for you to PVP with them
    * special server features include player cloaking, bounty hunt, special death messages, bumper wars, and more

================================================== ===========================
Latest version to run on the Wicked Witch's one and only WTS World Server (IP:213.148.239.240:2302)
Crabtree Homepage: http://www.crabtree-ccn.de/Freelancer/freelancer.htm
Forum: http://the2ndweb.com/wtsworld/
Ship Archive and System Map (by BigBalls hosted by courtesy of Wicked Witch): http://the2ndweb.com/wts/
================================================== ===========================

 Major changes/additions in WTS version 4.17:

- massiv rebalaning of weapons shields and other stuff
... re-ordered weapon classes (WTS special class1 now class9, special class2 now class10, rest down 2 numbers)
... removed class10 (former class8 / missile) turrets from all fighters
... class10 are now battleship only turrets
... class2 turrets are now missile turrets for battleships to defend fighters
... re-worked 'balanced' shields (especially shield offline times as low as 2 seconds)
... removed NPC shields from market
... reduced power of thrusters, reduced cruise speed, raised drag of dual thruster engines
... removed dual thrusters of (most) gunboats, downbalanced 2thruster gunboats
... rebalanced organic weapons
... set cruise charge of battleships to use some more time
... created a own weapon class for missile turrets and restricted this to BS
... re-installed orginial Red + Blue Bumper, so serious pvp red vs blue is possible again
... adjusted stats of Sleeper mine, Nova bomb and Marsian bomb to be usable as mines again
... added dual thrusters to some small crafts to have competitv ships in speed from most factions
... made small ships use small missiles - not big torps and big ships big torps not small missiles
... changed Gattlings 2 use no energy but ammo - ammo priced very cheap
- added cloak feature by w0dka
- server 2 use FLHook 1.60 done by M0tha, based on the work of mc_horst, w0dka, Mischa
- single good price limit set to 1.5 billion - credits GreyWolf
- raised solar respawn time to 24 hours - credits w0dka 4 the hex adress and GreyWolf for editing the server.dll
- corrected death fuses of lot of ships
- added some new factions and some additonal factions for special NPCs
- added special RISK NPCs (Doomsday Machine, Whale Probe, Crytal Etinity)
- re-ordered universe
--- corrected solar infos
--- base_pop-zones to lot of bases
--- added some new bases and jumpholes in the Wing Commander systems
--- relocated jumpholes in the Solar System
- added SubSpace and Babylon5 gate system - removed and reordered JHs Hi01-CE01, Ew01-VR01
... removed Borg Wormhole Generators around jump hole in Borg System sun and wormhole to Fludic Dimension
... added Borg TranswarpConduit and replaced / moved some borg gates (credits SupaStarAsh) - only for smaller crafts - to that place
--- changed Black Lance Base to be a special forces base
--- moved Battlestar Galactica and Cylon Basestar to Vega Minor
--- --- added Cylon Resurection ship *destructible* (credits Kreeargh)
--- --- added fleet 2 Battlestar Galactica as
--- --- --- Colonial One *destructible* -credits ModelsPlease
--- --- --- AstralQueen -credits ModelsPlease
--- --- --- Cloud9 (dockable) -credits ModelsPlease
--- --- --- Coxxon Capricia -credits ModelsPlease
--- --- --- Daru Mozu -credits ModelsPlease
--- --- --- Foundry Ship (dockable) -credits ModelsPlease
--- --- --- Gemenon Traveler -credits ModelsPlease
--- --- --- Space Park -credits ModelsPlease
--- --- --- Pan Galactica -credits ModelsPlease
--- --- --- Majahul -credits ModelsPlease
--- replaced lot of bases with new models and also added bases
(mostly from Battleclinic.com - if we missed your name or/and didn't give proper credits and/or missused your model please contact use)
--- --- --- added 8472 FluidicGate (no name given)
--- --- --- added Advanced Shipyard (no name given)
--- --- --- added Asteroidbase21 (credits Darkdrone)
--- --- --- added BioBase (credits MRJOHN)
--- --- --- added Jupiter Station (credits Chris Jones/Redragon/Atheorhaven)
--- --- --- added Death Star (credits Kreeargh)
--- --- --- added Dregholm1 (no name given)
--- --- --- added fbs (no name given)
--- --- --- added FedbaseStation (credits WickedZombie)
--- --- --- added Federation Station (credits missing)
--- --- --- added Ferengie Brokath Base (credits Tyrel Lohr )
--- --- --- added Fyard (credits Terradyhne / ModelsPlease)
--- --- --- added Goauld Base (credits Dave975 and DKealt)
--- --- --- added ISC Asteroidbase (credits Taldren / FireSoul)
--- --- --- added K7 (credits DarkDrone)
--- --- --- added Klingon Academy Klingon Battlestation (credits DARKDRONE)
--- --- --- added KlingonFieldResearch (credits Project Armada)
--- --- --- added KlingonImperialResearch (credits Project Armada)
--- --- --- added KlingonShipupgradestation (credits Project Armada)
--- --- --- added KXSG (credits Project Armada)
--- --- --- added Mckinley (credits ModelsPlease / Andy "Deemon" Johns)
--- --- --- added Midas Array (credits Admiral Riker)
--- --- --- added MiningStation (no name given)
--- --- --- added Monolith JH (no name given)
--- --- --- added Nemesis Shipyard (credits 2 come)
--- --- --- added Orbital Processing Facility (no name given)
--- --- --- added Orion Stardock (no name given)
--- --- --- added Planet Gowlon (no name given)
--- --- --- added R1_DefenseOutpost (credits Maggot / Crymson / Okuda)
--- --- --- added Relaystation 47 (credits OUTALANCE SHIPYARDS)
--- --- --- added RKStation (no name given)
--- --- --- added RomBase (no name given)
--- --- --- added shipyard (credits DARKDRONE)
--- --- --- added SuperCarrier as TCS Tigerclaw (credits Interstellar Machine Corporation / TerraPrime mod)
--- --- --- added Voth City Ship /Credits Ted H. a.k.a. voyager009)
--- --- --- added World07 (no name given)
--- --- --- added WormholeBase (no name given)
--- --- --- added x303 Base (credits Kreeargh)
--- --- --- added Xinidi Base (credits Taldren / FireSoul )
--- --- --- added 58 new ships bringing WTS to a total of 549
--- --- --- added Gizmo Studios TACHYON THE FRINGE SHIP PACK #1 and #2 credits Gibbon, Bejaymac, Nightstalker
--- --- --- added AEON TimeShip (Admins only) (credits Redragon/atheorhaven)
--- --- --- added Klingon Freighter 'Nethak Class Transport' (credits Raven Night / Gabriel Crown), KMS (credits DarkDrone), KhoTak (credits Tyrel Lohr), K'T'Leth Heavy Bird of Prey (credits ModelsPlease) and Klingon Fighter (credits Captain KoraH)
--- --- --- added Stargate F302, Wraith Dart, TelTak, PyramidShip, Alkesh (credits Dave975 and DKealt) and PuddleJumper (credits Kreeargh)
--- --- --- added HeavyCyloneRaider, ViperMkVII, BSG Shuttle (model credits missing)
--- --- --- added ZacCl (credits MajorRacal - converted + HP by the Wicked Witch - TY Lancer Solurus 4 help with textures)
--- --- --- added Preus (model credits missing - converted + HP by the Wicked Witch)
--- --- --- added Vulcan S'Rok (credits Atolm)
--- --- --- added Cardassian Hideki (credits DarkDrone / maggot) + Nerok (credits 2 come)
--- --- --- added Ferengie Tomax + Shuttle (credits Tyrel Lohr)
--- --- --- added XindiAquatic (credits MarianoDT)
--- --- --- added Romulan Shalimar, Pveer, Raptor MK2 (credits Lancer Solurus + d3mon + Wicked Witch)
--- --- --- added Federation Lotus Freighter (credits Thexder Bayes, Rick Knox), Cargo Ship, XVC330 (credits Atolm/Azel)
--- --- --- added Combat Craft (credits Fallen Warrior)
--- --- ---  added Aldebaran's Plastic Surgery Kit + Delta's New Character Bodies
--- --- --- corrected names and infos of ships converted by Element and added forgotten credits
--- --- --- added missing credits for Wing Commander models for WingCommander 3d (http://wcmdf.solsector.net/)
--- --- --- added new turret views by D3mon
--- --- --- correcte Narn mooring docking probs
- credits 4 Starlancer ships still missing - sorry - if someone got a hint, pls contact
- special credits 2 Lancer Solurus and especially 4 his outstanding Freelancer Error Checker (http://digitalbrilliance.com/)
- additional credits go to Memory Alpha and Wiki for the collected infos, we used on our info cards

more credits 4 older versions etc. in the readme and a "credits" folder

AND all tools like Datastorm & Co. should give no or terribly wrong infos.


Download the Final 4.17 mod



Posted by Lancer_Solurus on Tue Jun 17, 2008 5:55 pm
(Read More... | 1 comment | Score: 0)
 
Top Freelancers Server
 
Mod News
Mod News

 

Server Description


The TopFreelancers Server is a Role Playing world dedicated to the Ultimate Freelancer Pilots and Clans of the Freelancer community. We do not tolerate cheating, imposing fines, cursing and improperly modded players. Please review the "General Guidelines" in the rules and regulations section of the forums
We here at TFL pride ourselves in our outstanding sense of community. TopFreelancers see TFL as a second home and the great players and admin as their second family. Our players are more than happy to assist each other or talk to each other with problems both in-game and in real life. Experiencing TFL is experiencing the gaining of friends and family that you'll never forget. All new players to the server are met with a friendly greeting and invited into our community with open arms. We are more than happy to show you the ropes and get you set-up and on your way to enjoy the TFL experience.
TopFreelancers is a 100% role play server. You can live the rough life of a pirate and earn a living jumping traders and stealing their loot for profit and constantly be that thorn in the navies' side. You can experience the adventurous life of a trader and pilot your train down dangerous, yet profitable, routes to sell your goods. Join the ranks of one of the navy's fighting to protect the interests of your House and maintaining the order and civility. You can enter the life of business and greed and contract your services out to the highest bidder or join a contractor clan. Or you can join up with the grand protectorate of the universal law and join the Police, the right hand of the Chancellor, in maintaining order and fighting crime throughout the Houses of the Sirius Central Council. Your imagination is the limit.. Please enjoy the server!!! We are open to any and all suggestions please send email to Admin at TopFreelancers dot net


Connecting to the server


You can connect to the server in the normal fashion through the game or you may download the following desktop link. Just simply download the file unzip it and put it on your desktop
*Updated* Direct link file (Please always make sure you have the Mod activated first)

TFL Parallel Universe V144_7 Mod

TFL Mike, Lone Starr, the Admin Team and Beta Test Team are pleased to announce the launch of the new TFL Mod.

Please do not use the TFL Connector at this time!!! Download the TFL Parallel Universe V144_7 Mod and activate it using the Freelancer Mod Manager


  • Features:
  • Over 20 New systems, including custom Guard/Clan systems
  • Star Trek and Star wars systems with custom AI.
  • New custom AI factions for clan systems.
  • All ships rebalanced.
  • Over 20 new custom player flyable ships.
  • Custom Bases, Planets and Suns.
  • All story systems open with new bases.
  • Improved Arena system
  • New TFL System with Benny's Bar and Roo's Coffee shop amongst other features.
  • New Commodities and trade route's.
  • New look for menu's and Hud.
  • Hud now displays true cruise speed.

This Mod has been a long time coming, and the entire TFL Admin Team would like to thank you for your patience over the last couple of months whilst it has been in the final stages of development. This Mod has been created by TFL Mike and TFL Lone Starr who have spent countless hours, way beyond counting, on making sure this was created in a way the entire TFL Community could enjoy and appreciate
. The Admin Team would like to thank you, the players and life line of this community for your support, patience and most importantly dedication to TFL over the years. The Admin Team spend their time working on projects like this because they enjoy it, but also because it pleases them (us) to create a fun, safe and enjoyable environment for others to use.
Thank you for sticking with us and being more patient than we could have ever asked for.
Faithfully,
TFL Admin Team


TFL Direct Connect Link
TFL Mod Download
TFL RP Rules
TFL Server Rules
TFL RP Story Line 'behind' the New Mod



  • Credits
  • TFL Mike – Site Owner/Operator, Head Modder.
  • TFL Lone Starr – Head Modder.
  • TFL Roo-Avery – Ensuring TFL Server & RP Rules are compatible with this Mod.
  • TFL Admin Team – Feedback, Ideas, Suggestions and invaluable Beta Testing.

  • Additional Contributors
  • Glock36 for his technical assistance.
  • Xtreme Team Studios http://www.xtremeteamstudios.com/
  • New solars and enhancements.
  • Aldebaran's Modular Stations.
  • Porsche
  • Star Wars Ship Pack.
  • Gizmo Studios, TTF Ship Pack No.1 & No.2 .
  • Bejaymac, Nightstalker, Gibbon, Gizmo and Don "xXx" Wilson.
  • David "Cold_Void" Suitter
  • Custom Characters and script file.
  • Louva Duess
  • Moldy Crow & Behemoth by Mancer
  • Stinger by Steven Brenner a.k.a Legeonation



Thank you to the members of the Beta Test Team who are probably sick of this Mod now after spending countless hours testing for bugs. We thank those listed below for the time donated to ensuring we have a stable Mod to release;

  • TFL Beta Test Team:
  • Garand
  • Alucard
  • JJK.
  • Anima
  • Depthcharger271
  • Spirit
  • Hornet
  • Finn Aidan
  • Fixer
  • and Fox.


Posted by Lancer_Solurus on Fri Jun 13, 2008 12:30 am
(comments? | Score: 0)
 
The Void 2115
 
Mod News
Mod News

 

The 2115 Series mod now encompases many additional things, players new to The Void will enjoy:

115 Different and unique systems, Each is heavily populated
2,579 Dockable locations each with missions, ships and individual commodity prices.
Clan Bases
271 Commodities
50 "Real 3d" Systems
New Factions
Many new wrecks
Flyable Cruiser, Destroyer and Capital Ships with Mooring
Many new weapons and loadout possibilities
New and different ships

Explore The Void and see what you can discover in far flung systems...

Download The current Void Mod HERE
What are Freelancer Mods
HERE
View - The Server Rules
HERE
The Void Map Of The Systems Is
HERE
The Void is a Freelancer Server and community of people, from around the world playing Microsoft / Digital Anvil's Freelancer Space Shooter/RPG/Simulation, inspired by Chris Roberts.

The server is listed on the Global Freelancer server list as "Void2115" and all players are welcome to join the server. All you need to do is download the mod "Void2115" and install via the Mod Manager, both of these are in the downloads section. We do not allow cheats or cheating.

Download the Void 2115 MOD
Visit the Void Website



Posted by Lancer_Solurus on Tue Jun 10, 2008 12:39 am
(comments? | Score: 0)
 
Monkey Universe
 
Site News
Site News

 

A small grain of sand in the vast universe...nothing special, just a cluster of stars and some nebulas...just one out of millions of similar places...

But it was chosen by the Monkey God!

The Sirius Sector!

A new home for mankind, monkeykind and just interesting enough for our story.

The first Nomad war has been over for several years and people in the colonies have forgotten about the threat of the Nomads. The governments of the four houses went back to their business and rebuilt what was destroyed in the war. It seemed to be a time of peace and economic growth once again for the entire Sirius sector.

But Sirius is in danger!

The Nomads are not dead, but are even more powerful than before. Pilots disappearing, stations that are attacked out of nowhere, single ships of unknown origin and material that are spotted all over the colonies! Mankind is at war once again!

The Nomads are back, stronger and more dangerous than before. They already control several systems and operate all over the colonies. However, this time mankind has an ally. The Monkeys from Planet Primus share our aim to destroy the Nomads! They have the blessings of the Monkey God and superior knowledge and technology.

But the Nomads are strong and victory is still far away.

Enter a new story in the world of Freelancer...

Monkey Universe 2.48 - A Troubled Era

With the Nomads gaining strength everyday, the Robots, Monkeys, Order and House governments were finding themselves under increasing pressure to hold them back. The Nomads have already gained footholds in several other systems. They have also learned new tactics and fighting skills from analysing those of their foes. Now with these new skills they have become a force to be reckoned with.


However the Robots and Monkeys not to be outdone. They have built two embassies in order for them to lay battle plans alongside their allies in the house systems. They also developed new and improved ships the likes of which the Nomads has never seen before.


The Robots have also forged a deal with the mercenaries. Providing the mercs with a system right on the Nomads doorstep, a system known as Robot 2 where the mercs could assemble their fleets, repair their ships and make necessary changes to their armaments.


The question now is do you have what it takes to fight alongside them against a force that threatens the entire population of Sirius........The Nomads are here and they intend to stay. The future is in your hands, can you make the difference?

  • Join the Monkeys, the Robots and the Order and fight against the enemy of mankind. Drive the Nomads out of Sirius!
  • Be a Freelancer, a trader, a mercenary, a pirate or an officer of the law
  • Visit a Nomad base and let them take you over. Be one of the superior beings and annihilate the weak!
  • Join a clan and fight for your aims! Get the right to land on one of the Clan bases to buy exclusive clan ships and equipment!
  • Experience RP and help improve diplomatic relations between the Monkeys and the Humans.
  • Take part in 'RP-Server Events' and earn money by finding the 'Great Banana'! Simply EXPERIENCE FREELANCER THE 'MONKEY WAY'!!!



The main aim of this MOD is not to change the entire Freelancer universe, but to add some parts to the game to make it more interesting.

We also changed some of the original features to make the game more challenging. As we wanted to keep the original Freelancer feeling we tried to add things that really fit in the Freelancer universe.



Visit the Monkey Universe

Download the Monkey Universe MOD



Posted by Lancer_Solurus on Mon May 26, 2008 1:55 am
(comments? | Score: 0)


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