Universal Zone is a server which offers quite a
few surprises.Originaly it was and it still is a community,
Freelancer Gaming Zone (Link) decided to open a server for players
to enjoy almost clear Freelancer with things that were stripped
off in multiplayer and were now re-added.We have taken a mod from
a person named Volt and we improved it so that now player on our
server will enjoy:
*Destructive Universe
*Acces to Nomad Homeworld
*Capital Encounters
*Holes/Gates Unlocked
*Spinning Planets
*Cruise Speed increased
*Engine Trails
*Advanced Key Set
*Reputation Change Effects
*Nomad wreck
*Hard NPCs
*Engine Shop
*Battleship Osiris base
*Better Missions
*Named a few things
*Customizable Multiplayer Characters
*New ships:
-Enforcer (Juni's Defender),
-Blood Dragon,
-Seth (Order Very Heavy Fighter)
-Armored Transport
-Transport
-CSV (Combat Service Veichle)
WTS-World-V-4-17-Final-Client
by Crabtree Cooperation's Network
latest version completely re-unbalanced by F!R
If you played Freelancer for years and come to the WTS WORLD
CCN Server, than you will be a newbie again
Main features:
* a variety of 549 different planes and ships,and
some of them are cloakable
* a large variety of equipment and weapons
* totally new equipment possibilities (powerplants,
scanners, tractor beams, upgrades for shields and reactors, armor,
radiation shields, ....) to outfit your ship with
* a lot of new systems to explore, some incredibly
big with more than one "solar system and
* the possibility of entering the atmosphere of a
planet
* special reputation settings for clans and clan
bases, where you can start your own space imperium,including the
chance to conquer and destroy your enemie's bases
* really unfriendly NPCs, which are a challenge for
any pilot meeting the best NPC-killers in the
world, the [974] clan, which blast those
like nothing
* a world wide multiplayer community with some of
the best pilots around are waiting for you to PVP with them
* special server features include player cloaking,
bounty hunt, special death messages, bumper wars, and more
==================================================
===========================
Latest version to run on the Wicked Witch's one and only WTS
World Server (IP:213.148.239.240:2302)
Crabtree Homepage: http://www.crabtree-ccn.de/Freelancer/freelancer.htm
Forum: http://the2ndweb.com/wtsworld/
Ship Archive and System Map (by BigBalls hosted by courtesy of
Wicked Witch): http://the2ndweb.com/wts/
==================================================
===========================
Major changes/additions in WTS version 4.17:
- massiv rebalaning of weapons shields and other stuff
... re-ordered weapon classes (WTS special class1 now class9,
special class2 now class10, rest down 2 numbers)
... removed class10 (former class8 / missile) turrets from all
fighters
... class10 are now battleship only turrets
... class2 turrets are now missile turrets for battleships to
defend fighters
... re-worked 'balanced' shields (especially shield offline times
as low as 2 seconds)
... removed NPC shields from market
... reduced power of thrusters, reduced cruise speed, raised drag
of dual thruster engines
... removed dual thrusters of (most) gunboats, downbalanced 2thruster
gunboats
... rebalanced organic weapons
... set cruise charge of battleships to use some more time
... created a own weapon class for missile turrets and restricted
this to BS
... re-installed orginial Red + Blue Bumper, so serious pvp red
vs blue is possible again
... adjusted stats of Sleeper mine, Nova bomb and Marsian bomb to
be usable as mines again
... added dual thrusters to some small crafts to have competitv
ships in speed from most factions
... made small ships use small missiles - not big torps and big
ships big torps not small missiles
... changed Gattlings 2 use no energy but ammo - ammo priced very
cheap
- added cloak feature by w0dka
- server 2 use FLHook 1.60 done by M0tha, based on the work of mc_horst,
w0dka, Mischa
- single good price limit set to 1.5 billion - credits GreyWolf
- raised solar respawn time to 24 hours - credits w0dka 4 the hex
adress and GreyWolf for editing the server.dll
- corrected death fuses of lot of ships
- added some new factions and some additonal factions for special
NPCs
- added special RISK NPCs (Doomsday Machine, Whale Probe, Crytal
Etinity)
- re-ordered universe
--- corrected solar infos
--- base_pop-zones to lot of bases
--- added some new bases and jumpholes in the Wing Commander
systems
--- relocated jumpholes in the Solar System
- added SubSpace and Babylon5 gate system - removed and reordered
JHs Hi01-CE01, Ew01-VR01
... removed Borg Wormhole Generators around jump hole in Borg
System sun and wormhole to Fludic Dimension
... added Borg TranswarpConduit and replaced / moved some borg
gates (credits SupaStarAsh) - only for smaller crafts - to that
place
--- changed Black Lance Base to be a special forces base
--- moved Battlestar Galactica and Cylon Basestar to Vega Minor
--- --- added Cylon Resurection ship *destructible* (credits
Kreeargh)
--- --- added fleet 2 Battlestar Galactica as
--- --- --- Colonial One *destructible* -credits ModelsPlease
--- --- --- AstralQueen -credits ModelsPlease
--- --- --- Cloud9 (dockable) -credits ModelsPlease
--- --- --- Coxxon Capricia -credits ModelsPlease
--- --- --- Daru Mozu -credits ModelsPlease
--- --- --- Foundry Ship (dockable) -credits ModelsPlease
--- --- --- Gemenon Traveler -credits ModelsPlease
--- --- --- Space Park -credits ModelsPlease
--- --- --- Pan Galactica -credits ModelsPlease
--- --- --- Majahul -credits ModelsPlease
--- replaced lot of bases with new models and also added bases
(mostly from Battleclinic.com - if we missed your name or/and
didn't give proper credits and/or missused your model please
contact use)
--- --- --- added 8472 FluidicGate (no name given)
--- --- --- added Advanced Shipyard (no name given)
--- --- --- added Asteroidbase21 (credits Darkdrone)
--- --- --- added BioBase (credits MRJOHN)
--- --- --- added Jupiter Station (credits Chris Jones/Redragon/Atheorhaven)
--- --- --- added Death Star (credits Kreeargh)
--- --- --- added Dregholm1 (no name given)
--- --- --- added fbs (no name given)
--- --- --- added FedbaseStation (credits WickedZombie)
--- --- --- added Federation Station (credits missing)
--- --- --- added Ferengie Brokath Base (credits Tyrel Lohr )
--- --- --- added Fyard (credits Terradyhne / ModelsPlease)
--- --- --- added Goauld Base (credits Dave975 and DKealt)
--- --- --- added ISC Asteroidbase (credits Taldren / FireSoul)
--- --- --- added K7 (credits DarkDrone)
--- --- --- added Klingon Academy Klingon Battlestation (credits
DARKDRONE)
--- --- --- added KlingonFieldResearch (credits Project Armada)
--- --- --- added KlingonImperialResearch (credits Project Armada)
--- --- --- added KlingonShipupgradestation (credits Project
Armada)
--- --- --- added KXSG (credits Project Armada)
--- --- --- added Mckinley (credits ModelsPlease / Andy "Deemon"
Johns)
--- --- --- added Midas Array (credits Admiral Riker)
--- --- --- added MiningStation (no name given)
--- --- --- added Monolith JH (no name given)
--- --- --- added Nemesis Shipyard (credits 2 come)
--- --- --- added Orbital Processing Facility (no name given)
--- --- --- added Orion Stardock (no name given)
--- --- --- added Planet Gowlon (no name given)
--- --- --- added R1_DefenseOutpost (credits Maggot / Crymson /
Okuda)
--- --- --- added Relaystation 47 (credits OUTALANCE SHIPYARDS)
--- --- --- added RKStation (no name given)
--- --- --- added RomBase (no name given)
--- --- --- added shipyard (credits DARKDRONE)
--- --- --- added SuperCarrier as TCS Tigerclaw (credits
Interstellar Machine Corporation / TerraPrime mod)
--- --- --- added Voth City Ship /Credits Ted H. a.k.a. voyager009)
--- --- --- added World07 (no name given)
--- --- --- added WormholeBase (no name given)
--- --- --- added x303 Base (credits Kreeargh)
--- --- --- added Xinidi Base (credits Taldren / FireSoul )
--- --- --- added 58 new ships bringing WTS to a total of 549
--- --- --- added Gizmo Studios TACHYON THE FRINGE SHIP PACK #1
and #2 credits Gibbon, Bejaymac, Nightstalker
--- --- --- added AEON TimeShip (Admins only) (credits Redragon/atheorhaven)
--- --- --- added Klingon Freighter 'Nethak Class Transport' (credits
Raven Night / Gabriel Crown), KMS (credits DarkDrone), KhoTak (credits
Tyrel Lohr), K'T'Leth Heavy Bird of Prey (credits ModelsPlease)
and Klingon Fighter (credits Captain KoraH)
--- --- --- added Stargate F302, Wraith Dart, TelTak, PyramidShip,
Alkesh (credits Dave975 and DKealt) and PuddleJumper (credits
Kreeargh)
--- --- --- added HeavyCyloneRaider, ViperMkVII, BSG Shuttle (model
credits missing)
--- --- --- added ZacCl (credits MajorRacal - converted + HP by
the Wicked Witch - TY Lancer Solurus 4 help with textures)
--- --- --- added Preus (model credits missing - converted + HP
by the Wicked Witch)
--- --- --- added Vulcan S'Rok (credits Atolm)
--- --- --- added Cardassian Hideki (credits DarkDrone / maggot)
+ Nerok (credits 2 come)
--- --- --- added Ferengie Tomax + Shuttle (credits Tyrel Lohr)
--- --- --- added XindiAquatic (credits MarianoDT)
--- --- --- added Romulan Shalimar, Pveer, Raptor MK2 (credits
Lancer Solurus + d3mon + Wicked Witch)
--- --- --- added Federation Lotus Freighter (credits Thexder
Bayes, Rick Knox), Cargo Ship, XVC330 (credits Atolm/Azel)
--- --- --- added Combat Craft (credits Fallen Warrior)
--- --- --- added Aldebaran's Plastic Surgery Kit + Delta's
New Character Bodies
--- --- --- corrected names and infos of ships converted by
Element and added forgotten credits
--- --- --- added missing credits for Wing Commander models for
WingCommander 3d (http://wcmdf.solsector.net/)
--- --- --- added new turret views by D3mon
--- --- --- correcte Narn mooring docking probs
- credits 4 Starlancer ships still missing - sorry - if someone
got a hint, pls contact
- special credits 2 Lancer Solurus and especially 4 his
outstanding Freelancer Error Checker (http://digitalbrilliance.com/)
- additional credits go to Memory Alpha and Wiki for the
collected infos, we used on our info cards
more credits 4 older versions etc. in the readme and a "credits"
folder
AND all tools like Datastorm & Co. should give no or terribly
wrong infos.
The TopFreelancers Server is a Role Playing world dedicated to
the Ultimate Freelancer Pilots and Clans of the Freelancer
community. We do not tolerate cheating, imposing fines, cursing
and improperly modded players. Please review the "General
Guidelines" in the rules and regulations section of the
forums
We here at TFL pride ourselves in our outstanding sense of
community. TopFreelancers see TFL as a second home and the great
players and admin as their second family. Our players are more
than happy to assist each other or talk to each other with
problems both in-game and in real life. Experiencing TFL is
experiencing the gaining of friends and family that you'll never
forget. All new players to the server are met with a friendly
greeting and invited into our community with open arms. We are
more than happy to show you the ropes and get you set-up and on
your way to enjoy the TFL experience.
TopFreelancers is a 100% role play server. You can live the rough
life of a pirate and earn a living jumping traders and stealing
their loot for profit and constantly be that thorn in the navies'
side. You can experience the adventurous life of a trader and
pilot your train down dangerous, yet profitable, routes to sell
your goods. Join the ranks of one of the navy's fighting to
protect the interests of your House and maintaining the order and
civility. You can enter the life of business and greed and
contract your services out to the highest bidder or join a
contractor clan. Or you can join up with the grand protectorate
of the universal law and join the Police, the right hand of the
Chancellor, in maintaining order and fighting crime throughout
the Houses of the Sirius Central Council. Your imagination is the
limit.. Please enjoy the server!!! We are open to any and all
suggestions please send email to Admin at TopFreelancers dot net
Connecting to the server
You can connect to the server in the normal fashion through
the game or you may download the following desktop link. Just
simply download the file unzip it and put it on your desktop *Updated*
Direct link file (Please always make sure you have the Mod
activated first)
TFL Parallel Universe V144_7 Mod
TFL Mike, Lone Starr, the Admin Team and Beta Test Team are
pleased to announce the launch of the new TFL Mod.
Over 20 New systems, including custom Guard/Clan systems
Star Trek and Star wars systems with custom AI.
New custom AI factions for clan systems.
All ships rebalanced.
Over 20 new custom player flyable ships.
Custom Bases, Planets and Suns.
All story systems open with new bases.
Improved Arena system
New TFL System with Benny's Bar and Roo's Coffee shop
amongst other features.
New Commodities and trade route's.
New look for menu's and Hud.
Hud now displays true cruise speed.
This Mod has been a long time coming, and the entire TFL Admin
Team would like to thank you for your patience over the last
couple of months whilst it has been in the final stages of
development. This Mod has been created by TFL Mike and TFL Lone
Starr who have spent countless hours, way beyond counting, on
making sure this was created in a way the entire TFL Community
could enjoy and appreciate
. The Admin Team would like to thank you, the players and life
line of this community for your support, patience and most
importantly dedication to TFL over the years. The Admin Team
spend their time working on projects like this because they enjoy
it, but also because it pleases them (us) to create a fun, safe
and enjoyable environment for others to use.
Thank you for sticking with us and being more patient than we
could have ever asked for.
Faithfully,
TFL Admin Team
TFL Roo-Avery Ensuring TFL Server & RP Rules
are compatible with this Mod.
TFL Admin Team Feedback, Ideas, Suggestions and
invaluable Beta Testing.
Additional Contributors
Glock36 for his technical assistance.
Xtreme Team Studios http://www.xtremeteamstudios.com/
New solars and enhancements.
Aldebaran's Modular Stations.
Porsche
Star Wars Ship Pack.
Gizmo Studios, TTF Ship Pack No.1 & No.2 .
Bejaymac, Nightstalker, Gibbon, Gizmo and Don "xXx"
Wilson.
David "Cold_Void" Suitter
Custom Characters and script file.
Louva Duess
Moldy Crow & Behemoth by Mancer
Stinger by Steven Brenner a.k.a Legeonation
Thank you to the members of the Beta Test Team who are
probably sick of this Mod now after spending countless hours
testing for bugs. We thank those listed below for the time
donated to ensuring we have a stable Mod to release;
The 2115 Series mod now encompases many
additional things, players new to The Void will enjoy:
115 Different and unique systems, Each is heavily populated
2,579 Dockable locations each with missions, ships and individual
commodity prices.
Clan Bases
271 Commodities
50 "Real 3d" Systems
New Factions
Many new wrecks
Flyable Cruiser, Destroyer and Capital Ships with Mooring
Many new weapons and loadout possibilities
New and different ships
Explore The Void and see what you can discover in far flung
systems...
Download The current Void Mod HERE
What are Freelancer Mods HERE
View - The Server Rules HERE
The Void Map Of The Systems Is HERE
The Void is a Freelancer Server and community of people,
from around the world playing Microsoft / Digital Anvil's
Freelancer Space Shooter/RPG/Simulation, inspired by Chris
Roberts.
The server is listed on the Global Freelancer server list as
"Void2115" and all players are welcome to join the
server. All you need to do is download the mod "Void2115"
and install via the Mod Manager, both of these are in the
downloads section. We do not allow cheats or cheating.
A small grain of sand in the vast universe...nothing special,
just a cluster of stars and some nebulas...just one out of
millions of similar places...
But it was chosen by the Monkey God!
The Sirius Sector!
A new
home for mankind, monkeykind and just interesting enough for our story.
The first Nomad war has been over for several years and people in the
colonies have forgotten about the threat of the Nomads. The governments
of the four houses went back to their business and rebuilt what
was destroyed in the war. It seemed to be a time of peace and
economic growth once again for the entire Sirius sector.
But Sirius is in danger!
The Nomads
are not dead, but are even more powerful than before. Pilots
disappearing, stations that are attacked out of nowhere, single
ships of unknown origin and material that are spotted all over
the colonies! Mankind is at war once again!
The Nomads are back,
stronger and more dangerous than before. They already control
several systems and operate all over the colonies. However, this
time mankind has an ally. The Monkeys from Planet Primus share
our aim to destroy the Nomads! They have the blessings of the
Monkey God and superior knowledge and technology.
But the Nomads
are strong and victory is still far away.
Enter a new story in the world of Freelancer...
Monkey Universe 2.48 - A Troubled Era
With the Nomads gaining strength everyday, the Robots, Monkeys,
Order and House governments were finding themselves under
increasing pressure to hold them back. The Nomads have already
gained footholds in several other systems. They have also learned new
tactics and fighting skills from analysing those of their foes.
Now with these new skills they have become a force to be reckoned
with.
However the Robots and Monkeys not to be outdone. They have built two
embassies in order for them to lay battle plans alongside their
allies in the house systems. They also developed new and improved
ships the likes of which the Nomads has never seen before.
The Robots have also forged a deal with the mercenaries.
Providing the mercs with a system right on the Nomads doorstep, a
system known as Robot 2 where the mercs could assemble their
fleets, repair their ships and make necessary changes to their
armaments.
The question now is do you have what it takes to fight
alongside them against a force that threatens the entire
population of Sirius........The Nomads are here and they
intend to stay. The future is in your hands, can you make the
difference?
Join the Monkeys, the Robots and the Order and fight
against the enemy of mankind. Drive the Nomads out of
Sirius!
Be a Freelancer, a trader, a mercenary, a pirate or an
officer of the law
Visit a Nomad base and let them take you over. Be one of
the superior beings and annihilate the weak!
Join a clan and fight for your aims! Get the right to
land on one of the Clan bases to buy exclusive clan ships
and equipment!
Experience RP and help improve diplomatic relations
between the Monkeys and the Humans.
Take part in 'RP-Server Events' and earn money by finding
the 'Great Banana'! Simply EXPERIENCE FREELANCER THE 'MONKEY
WAY'!!!
The main aim of this MOD is not to change the entire Freelancer
universe, but to add some parts to the game to make it more
interesting.
We also changed some of the original features to make the game
more challenging. As we wanted to keep the original Freelancer
feeling we tried to add things that really fit in the Freelancer
universe.